PulseWave
PulseWave — Prototype Build
Your instrument is your weapon. Literally.
PulseWave is a rhythm-based bullet hell where you don’t press a button to shoot —
you compose your attack.
Assign weapons to an 8-beat loop and watch them fire automatically in sync with the music.
Survive enemy waves, collect orbs, and tweak your sequence between rounds to shape your playstyle.
This prototype focuses on testing the core mechanic:
building, and surviving with a repeating weapon pattern.
Content is intentionally limited.
HOW TO PLAY
1️⃣ Open the Beat Shop
Press SPACE to open the shop.
2️⃣ Build your sequence
Drag weapons from the shop into the 8 beat slots.
Each slot fires automatically on beat.
3️⃣ Survive the loop
Aim with mouse, shoot to move, dodge enemies, collect orbs, then reopen the shop to adjust your pattern.
Planned features for the full version
If the core feels solid, future versions may include:
-
A wider variety of weapons and enemy types
-
Deep upgrades and synergies (roguelike)
-
Boss fights
Feedback (this really helps!)
If you played the prototype, I’d love to know:
1️⃣ Would you play a full version of this game?
- After playing for a few minutes, did you want to keep playing?
2️⃣ How did the core mechanic feel?
- Did arranging weapons on the 8-beat loop feel clear, intuitive, and satisfying?
3️⃣ What would you be most excited to see added next?
- Anything confusing, frustrating, or unexpectedly fun?
Feel free to leave a comment — your feedback will directly shape what comes next.
| Published | 3 hours ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | mikomoares |
| Genre | Shooter, Rhythm |
| Made with | Unity |
| Tags | 2D, Arcade, Bullet Hell, Prototype, Retro, Roguelike, Shoot 'Em Up |
Download
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Comments
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Muito satisfatório os ataques ritmados, me viciou bastante a questão de poder escolher quais upgrades usar e quando parar o jogo para upar
Fico feliz que tenha gostado! Obrigado pelo feedback!!